New voices, new flash-length fantasy.
The Dream Quest of Unknown Kadath (Part 22)
By H.P. Lovecraft
So when Carter bade that old grey chief of the cats adieu, he did not seek the terraced palace of rose crystal but walked out the eastern gate and across the daisied fields toward a peaked gable which he glimpsed through the oaks of a park sloping up to the sea-cliffs. And in time he came to a great hedge and a gate with a little brick lodge, and when he rang the bell there hobbled to admit him no robed and annointed lackey of the palace, but a small stubby old man in a smock who spoke as best he could in the quaint tones of far Cornwall. And Carter walked up the shady path between trees as near as possible to England's trees, and clumbed the terraces among gardens set out as in Queen Anne's time. At the door, flanked by stone cats in the old way, he was met by a whiskered butler in suitable livery; and was presently taken to the library where Kuranes, Lord of Ooth-Nargai and the Sky around Serannian, sat pensive in a chair by the window looking on his little seacoast village and wishing that his old nurse would come in and scold him because he was not ready for that hateful lawn-party at the vicar's, with the carriage waiting and his mother nearly out of patience.
Kuranes, clad in a dressing gown of the sort favoured by London tailors in his youth, rose eagerly to meet his guest; for the sight of an Anglo-Saxon from the waking world was very dear to him, even if it was a Saxon from Boston, Massachusetts, instead of from Cornwall. And for long they talked of old times, having much to say because both were old dreamers and well versed in the wonders of incredible places. Kuranes, indeed, had been out beyond the stars in the ultimate void, and was said to be the only one who had ever returned sane from such a voyage.
At length Carter brought up the subject of his quest, and asked of his host those questions he had asked of so many others. Kuranes did not know where Kadath was, or the marvellous sunset city; but he did know that the Great Ones were very dangerous creatures to seek out, and that the Other Gods had strange ways of protecting them from impertinent curiosity. He had learned much of the Other Gods in distant parts of space, especially in that region where form does not exist, and coloured gases study the innermost secrets. The violet gas S'ngac had told him terrible things of the crawling chaos Nyarlathotep, and had warned him never to approach the central void where the daemon sultan Azathoth gnaws hungrily in the dark.
Altogether, it was not well to meddle with the Elder Ones; and if they persistently denied all access to the marvellous sunset city, it were better not to seek that city.
Kuranes furthermore doubted whether his guest would profit aught by coming to the city even were he to gain it. He himself had dreamed and yearned long years for lovely Celephais and the land of Ooth-Nargai, and for the freedom and colour and high experience of life devoid of its chains, and conventions, and stupidities. But now that he was come into that city and that land, and was the king thereof, he found the freedom and the vividness all too soon worn out, and monotonous for want of linkage with anything firm in his feelings and memories. He was a king in Ooth-Nargai, but found no meaning therein, and drooped always for the old familiar things of England that had shaped his youth. All his kingdom would he give for the sound of Cornish church bells over the downs, and all the thousand minarets of Celephais for the steep homely roofs of the village near his home. So he told his guest that the unknown sunset city might not hold quite that content he sought, and that perhaps it had better remain a glorious and half-remembered dream. For he had visited Carter often in the old waking days, and knew well the lovely New England slopes that had given him birth.
At the last, he was very certain, the seeker would long only for the early remembered scenes; the glow of Beacon Hill at evening, the tall steeples and winding hill streets of quaint Kingsport, the hoary gambrel roofs of ancient and witch-haunted Arkham, and the blessed meads and valleys where stone walls rambled and white farmhouse gables peeped out from bowers of verdure. These things he told Randolph Carter, but still the seeker held to his purpose. And in the end they parted each with his own conviction, and Carter went back through the bronze gate into Celephais and down the Street of Pillars to the old sea wall, where he talked more with the mariners of far ports and waited for the dark ship from cold and twilight Inquanok, whose strange-faced sailors and onyx-traders had in them the blood of the Great Ones.
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H.P. Lovecraft is probably the most influential horror, slipstream and flash fiction writer our world has never known. Even though his influence is far reaching and his fiction set the bar for and defined so much in terms of short and truly imaginative fiction, he remains largely unknown and unrecognized. As one of my favorite authors, it is only fitting that his work have a place on Yesteryear Fiction.
Labels: H.P. Lovecraft